Reuters has dispatched a full time reporter into Second Life to... well.... report I guess.
Mr. Pasick, a Reuters technology reporter who was formerly earthbound with the news agency, is heading up Reuters’ first virtual news bureau inside the online role-playing game Second Life. While many independent journalists and bloggers have published inside such virtual worlds, Reuters is the first established news agency to dispatch a full-time reporter to do so.
“This is a very serious, old brand that stands for things and has principles, but that doesn’t take itself so seriously that it wouldn’t play in a gaming space,” Mr. Glocer said. “This appeals to a younger demographic. Even for people who don’t go in and play in Second Life, it shows Reuters has a certain with-it-ness.”
I've tinkered around in Second Life and, frankly, found it wanting. The interface would have been considered sub-par in the 90's, movement, object creation and interaction are all surprisingly difficult and, there is very little to do, apart from struggle with the application.
I passed on playing for any length of time, give me City of Heroes or even WoW anyday. I'm guessing the half-life of the Reuters reporter is about 3 months.
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